Course “Game changers for change agents? Gamification as a pathway to transformation knowledge”
On November 2nd Piotr Magnuszewski presented how we can use social simulations for sustainability transformation. The talk was part of the ‘Game changers for change agents? Gamification as a pathway to transformation knowledge’ course. The one-day event, organized by the Centre for Development and Environment and IGS North-South, was held in a hybrid format, both physically at the University of Bern and online.
Besides Piotr’s presentation, the course offered a learning space to reflect on games and their contribution to transformative learning. By combining expert inputs and the gaming experience of the participants, the course led to the discussion on the challenges of the gaming approach to translating complex scientific results into an intelligible format of actionable transformation knowledge.